# Editor.Asset.AssetTags.Add

## Overload 1

```csharp
void Add(string tag)
```

Add a single tag.

### Parameters

- `tag` (`string`)

## Overload 2

```csharp
void Add(string[] in_tags)
```

Add multiple tags at once.

### Parameters

- `in_tags` (`string[]`)

Declared in [Editor.Asset.AssetTags](/api/Editor.Asset.AssetTags).
Assembly: `Sandbox.Tools`.
