# Editor.Asset.GetParents

```csharp
List<Asset> GetParents(bool deep)
```

Returns assets that are parents of this asset (i.e. this asset is a compiled child resource of the returned assets).

### Parameters

- `deep` (`bool`): Whether to recurse up the parent chain.

### Returns

`List<Asset>`

Declared in [Editor.Asset](/api/Editor.Asset).
Assembly: `Sandbox.Tools`.
