# Editor.AssetSystem.CreateEmbeddedAsset

```csharp
static Asset CreateEmbeddedAsset(SerializedProperty target)
```

Create an Asset from a serialized property. This is expected to be an embedded asset property.

### Parameters

- `target` (`SerializedProperty`)

### Returns

`Asset`

Declared in [Editor.AssetSystem](/api/Editor.AssetSystem).
Assembly: `Sandbox.Tools`.
