# Editor.AssetType.FromType

```csharp
static AssetType FromType(System.Type t)
```

For a type (ie Texture, Material, Surface) return the appropriate AssetType.
Returns null if can't resolve.

### Parameters

- `t` (`System.Type`)

### Returns

`AssetType`

Declared in [Editor.AssetType](/api/Editor.AssetType).
Assembly: `Sandbox.Tools`.
