# Editor.CreateModelFromMeshDialog.CollisionMode

- Kind: enum
- Assembly: `Sandbox.Tools`
- Modifiers: sealed

## Fields

- [`Hull`](/api/Editor.CreateModelFromMeshDialog.CollisionMode/Hull)
- [`Mesh`](/api/Editor.CreateModelFromMeshDialog.CollisionMode/Mesh)
- [`None`](/api/Editor.CreateModelFromMeshDialog.CollisionMode/None)
