# Editor.CreateModelFromMeshDialog

A popup dialog for creating models from mesh files (.fbx, .obj, .dmx).
Lets you configure collision type and output path.

- Kind: class
- Namespace: `Editor`
- Assembly: `Sandbox.Tools`
- Inherits: [Editor.Widget](/api/Editor.Widget)

## Constructors

- [`CreateModelFromMeshDialog`](/api/Editor.CreateModelFromMeshDialog/.ctor)
