# Editor.DockManager.IsDockOpen

## Overload 1

```csharp
bool IsDockOpen(string name)
```

Whether the named dock is currently open (visible).

### Parameters

- `name` (`string`)

### Returns

`bool`

## Overload 2

```csharp
bool IsDockOpen(Widget widget)
```

Whether the dock containing the given widget is currently open.

### Parameters

- `widget` (`Widget`)

### Returns

`bool`

Declared in [Editor.DockManager](/api/Editor.DockManager).
Assembly: `Sandbox.Tools`.
