# Editor.EditorPreferences.InvertOrbitZoom

```csharp
static bool InvertOrbitZoom { get; set; }
```

Should the orbit camera zoom be inverted?
Inverted: mouse up/left zooms in, mouse down/right zooms outStandard: mouse down/right zooms in, mouse up/left zooms out

Declared in [Editor.EditorPreferences](/api/Editor.EditorPreferences).
Assembly: `Sandbox.Tools`.
