# Editor.EditorUtility.Mounting.Get

```csharp
static Sandbox.Mounting.BaseGameMount Get(string name)
```

Get the mount

### Parameters

- `name` (`string`)

### Returns

`Sandbox.Mounting.BaseGameMount`

Declared in [Editor.EditorUtility.Mounting](/api/Editor.EditorUtility.Mounting).
Assembly: `Sandbox.Tools`.
