# Editor.EditorUtility.Network.HostPrivacy

```csharp
static LobbyPrivacy HostPrivacy { get; set; }
```

Determines who can join a lobby hosted from the editor. Should only be set
before creating a lobby. Persists between lobbies.

Declared in [Editor.EditorUtility.Network](/api/Editor.EditorUtility.Network).
Assembly: `Sandbox.Tools`.
