# Editor.EditorUtility.Prefabs.GetTemplates

```csharp
static IEnumerable<PrefabFile> GetTemplates()
```

Fetches all prefab templates to show in Create GameObject menus

### Returns

`IEnumerable<PrefabFile>`

Declared in [Editor.EditorUtility.Prefabs](/api/Editor.EditorUtility.Prefabs).
Assembly: `Sandbox.Tools`.
