# Editor.EditorUtility.CopyAsset

```csharp
static bool CopyAsset(Asset asset, string path, bool overwrite = False)
```

Create a copy of an asset (and related files) on a new path.

### Parameters

- `asset` (`Asset`)
- `path` (`string`)
- `overwrite` (`bool`), default `False`

### Returns

`bool`

Declared in [Editor.EditorUtility](/api/Editor.EditorUtility).
Assembly: `Sandbox.Tools`.
