# Editor.EditorUtility.GetSerializedObject

```csharp
static SerializedObject GetSerializedObject(object obj)
```

Get a serialized object for this object. Because you're in the editor, this is an
unrestricted object, we aren't whitelisting or using TypeLibrary.

### Parameters

- `obj` (`object`)

### Returns

`SerializedObject`

Declared in [Editor.EditorUtility](/api/Editor.EditorUtility).
Assembly: `Sandbox.Tools`.
