# Editor.EditorUtility.RenameDirectory

```csharp
static void RenameDirectory(string directory, string newDirectory, bool recursive = False)
```

### Parameters

- `directory` (`string`)
- `newDirectory` (`string`)
- `recursive` (`bool`), default `False`

Declared in [Editor.EditorUtility](/api/Editor.EditorUtility).
Assembly: `Sandbox.Tools`.
