# Editor.FileSystem.Transient

```csharp
static BaseFileSystem Transient { get; set; }
```

The current project's .sbox/transient/ folder. This is where assets are created at runtime. These are assets
that are created by another asset,that don't need to be stored in source control or anything - because they
can get re-created at will.

Declared in [Editor.FileSystem](/api/Editor.FileSystem).
Assembly: `Sandbox.Tools`.
