# Editor.GameEditorSession

- Kind: class
- Namespace: `Editor`
- Assembly: `Sandbox.Tools`
- Inherits: [Editor.SceneEditorSession](/api/Editor.SceneEditorSession)

## Constructors

- [`GameEditorSession`](/api/Editor.GameEditorSession/.ctor)

## Properties

- [`IsPlaying`](/api/Editor.GameEditorSession/IsPlaying)
- [`Parent`](/api/Editor.GameEditorSession/Parent)

## Methods

- [`FrameTo`](/api/Editor.GameEditorSession/FrameTo)
- [`StopPlaying`](/api/Editor.GameEditorSession/StopPlaying)
