# Editor.MapDoc.MapGameObject

- Kind: class
- Namespace: `Editor.MapDoc`
- Assembly: `Sandbox.Tools`
- Inherits: [Editor.MapDoc.MapNode](/api/Editor.MapDoc.MapNode)
- Modifiers: sealed

## Constructors

- [`MapGameObject`](/api/Editor.MapDoc.MapGameObject/.ctor)

## Properties

- [`GameObject`](/api/Editor.MapDoc.MapGameObject/GameObject)
