# Editor.MapDoc.MapInstance.TargetMapPath

```csharp
string TargetMapPath { get; set; }
```

For a prefab, the map file it places, like "maps/prefabs/door.vmap". Null for an instance of a group in the same map.

Declared in [Editor.MapDoc.MapInstance](/api/Editor.MapDoc.MapInstance).
Assembly: `Sandbox.Tools`.
