# Editor.MapDoc.MapWorld.FindNode

```csharp
MapNode FindNode(int nodeId)
```

Find a node in this world by its [Editor.MapDoc.MapNode.NodeId](/api/Editor.MapDoc.MapNode/NodeId). Null if there isn't one.

### Parameters

- `nodeId` (`int`)

### Returns

`MapNode`

Declared in [Editor.MapDoc.MapWorld](/api/Editor.MapDoc.MapWorld).
Assembly: `Sandbox.Tools`.
