# Editor.MapEditor.EditorContext

- Kind: class
- Namespace: `Editor.MapEditor`
- Assembly: `Sandbox.Tools`
- Modifiers: abstract

## Properties

- [`IsSelected`](/api/Editor.MapEditor.EditorContext/IsSelected): If the current entity we're drawing selected
- [`Selection`](/api/Editor.MapEditor.EditorContext/Selection): All selected entities
- [`Target`](/api/Editor.MapEditor.EditorContext/Target): The current entity we're rendering gizmos for

## Methods

- [`FindTarget`](/api/Editor.MapEditor.EditorContext/FindTarget): Given a string name return the first found target
- [`FindTargets`](/api/Editor.MapEditor.EditorContext/FindTargets): Given a string name return all found targets
