Static Properties

ActiveMap The active editor session's map document.
CurrentMaterial Current Material - you can set this programmatically with Editor.MapEditor.Hammer.SetCurrentMaterial(Editor.Asset)
MapAsset
Open If the Hammer app has been opened.
Window The Hammer app's window.

Static Methods

AssignAssetToSelection Assigns the asset to the current selection.
ReloadFromFile Reloads the active editor session from file with user prompt
SelectFacesUsingMaterial Selects all faces using the asset, forces Editor.MapEditor.Selection.SelectMode to Editor.MapEditor.SelectMode.Faces
SelectObjectsUsingAsset Selects all map nodes using the asset, appending them to the current selection.
SetCurrentMaterial Sets the currently used material to the specified asset.
ShowEntityReportForAsset Opens a Entity Report dialog showing all entities using this asset.
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