# Editor.MapEditor.Hammer.SelectFacesUsingMaterial

```csharp
static void SelectFacesUsingMaterial(Asset asset)
```

Selects all faces using the asset, forces [Editor.MapEditor.Selection.SelectMode](/api/Editor.MapEditor.Selection/SelectMode) to [Editor.MapEditor.SelectMode.Faces](/api/Editor.MapEditor.SelectMode/Faces)

### Parameters

- `asset` (`Asset`)

Declared in [Editor.MapEditor.Hammer](/api/Editor.MapEditor.Hammer).
Assembly: `Sandbox.Tools`.
