# Editor.MapEditor.HammerSceneEditorSession.Resolve

## Overload 1

```csharp
static HammerSceneEditorSession Resolve(string mapPathName)
```

Resolve a map path name to an editor session.

### Parameters

- `mapPathName` (`string`)

### Returns

`HammerSceneEditorSession`

## Overload 2

```csharp
static HammerSceneEditorSession Resolve(Facepunch.ActionGraphs.ISourceLocation sourceLocation)
```

### Parameters

- `sourceLocation` (`Facepunch.ActionGraphs.ISourceLocation`)

### Returns

`HammerSceneEditorSession`

Declared in [Editor.MapEditor.HammerSceneEditorSession](/api/Editor.MapEditor.HammerSceneEditorSession).
Assembly: `Sandbox.Tools`.
