# Editor.MeshEditor.PrimitiveBuilder.PolygonMesh.AddMesh

```csharp
void AddMesh(PolygonMesh mesh)
```

Appends another mesh without welding its vertices into this one.

### Parameters

- `mesh` (`PolygonMesh`)

Declared in [Editor.MeshEditor.PrimitiveBuilder.PolygonMesh](/api/Editor.MeshEditor.PrimitiveBuilder.PolygonMesh).
Assembly: `Sandbox.Tools`.
