# Editor.ProjectPublisher.GetPublishedWorkshopItemsAsync

```csharp
static System.Threading.Tasks.Task<PublishedWorkshopItem[]> GetPublishedWorkshopItemsAsync(string type)
```

The workshop items we've published of this type (e.g. "map" or "game"), newest first. Empty if Steam couldn't be asked.

### Parameters

- `type` (`string`)

### Returns

`System.Threading.Tasks.Task<PublishedWorkshopItem[]>`

Declared in [Editor.ProjectPublisher](/api/Editor.ProjectPublisher).
Assembly: `Sandbox.Tools`.
