# Editor.SceneCompileReport

- Kind: class
- Namespace: `Editor`
- Assembly: `Sandbox.Tools`
- Modifiers: sealed

## Constructors

- [`SceneCompileReport`](/api/Editor.SceneCompileReport/.ctor)

## Properties

- [`MeshCount`](/api/Editor.SceneCompileReport/MeshCount)
- [`Name`](/api/Editor.SceneCompileReport/Name)
- [`PropCount`](/api/Editor.SceneCompileReport/PropCount)
- [`Skipped`](/api/Editor.SceneCompileReport/Skipped)

## Methods

- [`<Clone>$`](/api/Editor.SceneCompileReport/<Clone>$)
- [`Deconstruct`](/api/Editor.SceneCompileReport/Deconstruct)
