# Editor.SceneCompileReport.SceneCompileReport

```csharp
SceneCompileReport(string Name, int MeshCount, int PropCount, IReadOnlyList<SceneCompileSkip> Skipped)
```

### Parameters

- `Name` (`string`)
- `MeshCount` (`int`)
- `PropCount` (`int`)
- `Skipped` (`IReadOnlyList<SceneCompileSkip>`)

Declared in [Editor.SceneCompileReport](/api/Editor.SceneCompileReport).
Assembly: `Sandbox.Tools`.
