# Editor.SceneEditorSession.AddUndo

```csharp
void AddUndo(string name, System.Action undo, System.Action redo)
```

### Parameters

- `name` (`string`)
- `undo` (`System.Action`)
- `redo` (`System.Action`)

Declared in [Editor.SceneEditorSession](/api/Editor.SceneEditorSession).
Assembly: `Sandbox.Tools`.
