# Editor.SceneRenderingWidget.UpdateGizmoInputs

```csharp
void UpdateGizmoInputs(bool hasMouseFocus = True)
```

Update common inputs for gizmo.

### Parameters

- `hasMouseFocus` (`bool`), default `True`

Declared in [Editor.SceneRenderingWidget](/api/Editor.SceneRenderingWidget).
Assembly: `Sandbox.Tools`.
