# Editor.ToolRender.DrawWorldSpaceText

```csharp
static void DrawWorldSpaceText(string text, Vector3 pos, Vector2 pixelOffset2D, Color color, float minZoomLevelToRender)
```

### Parameters

- `text` (`string`)
- `pos` (`Vector3`)
- `pixelOffset2D` (`Vector2`)
- `color` (`Color`)
- `minZoomLevelToRender` (`float`)

Declared in [Editor.ToolRender](/api/Editor.ToolRender).
Assembly: `Sandbox.Tools`.
