# Matrix.CreateProjection

```csharp
static Matrix CreateProjection(float zNear, float zFar, float fovX, float aspectRatio, System.Nullable<Vector4> clipSpace = null)
```

### Parameters

- `zNear` (`float`)
- `zFar` (`float`)
- `fovX` (`float`)
- `aspectRatio` (`float`)
- `clipSpace` (`System.Nullable<Vector4>`), default `null`

### Returns

`Matrix`

Declared in [Matrix](/api/Matrix).
Assembly: `Sandbox.System`.
