# Matrix.CreateRotationZ

## Overload 1

```csharp
static Matrix CreateRotationZ(float degrees)
```

### Parameters

- `degrees` (`float`)

### Returns

`Matrix`

## Overload 2

```csharp
static Matrix CreateRotationZ(float degrees, Vector3 center)
```

### Parameters

- `degrees` (`float`)
- `center` (`Vector3`)

### Returns

`Matrix`

Declared in [Matrix](/api/Matrix).
Assembly: `Sandbox.System`.
