# Rotation.SmoothDamp

```csharp
static Rotation SmoothDamp(Rotation current, in Rotation target, ref Vector3 velocity, float smoothTime, float deltaTime)
```

Smoothly move towards the target rotation

### Parameters

- `current` (`Rotation`)
- `in target` (`Rotation`)
- `ref velocity` (`Vector3`)
- `smoothTime` (`float`)
- `deltaTime` (`float`)

### Returns

`Rotation`

Declared in [Rotation](/api/Rotation).
Assembly: `Sandbox.System`.
