# Sandbox.AchievementCollection

Holds achievements for a package

- Kind: class
- Namespace: `Sandbox`
- Assembly: `Sandbox.Engine`
- Modifiers: sealed

## Constructors

- [`AchievementCollection`](/api/Sandbox.AchievementCollection/.ctor)

## Properties

- [`All`](/api/Sandbox.AchievementCollection/All)

## Methods

- [`Get`](/api/Sandbox.AchievementCollection/Get): Get achievement by name, or null of it doesn't exist
- [`RecountProgression`](/api/Sandbox.AchievementCollection/RecountProgression): Use the current stats to recount the progression on stats with progression. This is purely for UI, you can't force an achivement to unlock early by calling this.
