# Sandbox.Animation.GraphBuilder.StateMachineBuilder.StateSettings.RemainingEvents

```csharp
IReadOnlyList<System.ValueTuple`3<string,float,TimedEventComparison>> RemainingEvents { get; set; }
```

Declared in [Sandbox.Animation.GraphBuilder.StateMachineBuilder.StateSettings](/api/Sandbox.Animation.GraphBuilder.StateMachineBuilder.StateSettings).
Assembly: `Sandbox.Engine`.
