# Sandbox.Animation.GraphBuilder.BoneMask

## Overload 1

```csharp
Node BoneMask(string maskName)
```

One of the skeleton's authored bone masks, by name.

### Parameters

- `maskName` (`string`)

### Returns

`Node`

## Overload 2

```csharp
Node BoneMask(float weight)
```

A bone mask applying the same weight to every bone and float channel.

### Parameters

- `weight` (`float`)

### Returns

`Node`

Declared in [Sandbox.Animation.GraphBuilder](/api/Sandbox.Animation.GraphBuilder).
Assembly: `Sandbox.Engine`.
