# Sandbox.Animation.GraphBuilder.RootMotionOverride

```csharp
Node RootMotionOverride(Node child, RootMotionOverrideSettings settings)
```

Replace a pose's root motion with a desired character-space movement velocity,
facing direction, or both - e.g. driving movement from gameplay values instead
of the authored root motion.

### Parameters

- `child` (`Node`): Pose whose root motion is overridden.
- `settings` (`RootMotionOverrideSettings`): Movement, facing, and velocity-limit options.

### Returns

`Node`

Declared in [Sandbox.Animation.GraphBuilder](/api/Sandbox.Animation.GraphBuilder).
Assembly: `Sandbox.Engine`.
