# Sandbox.Animation.GraphBuilder.Variation

```csharp
VariationBuilder Variation(Node seed)
```

Pick one of several pose nodes by weighted selection, seeded from a float
parameter and evaluated once when the node starts playing - e.g. random clip
variation on state entry, driven by a parameter fed a new value each time.

### Parameters

- `seed` (`Node`)

### Returns

`VariationBuilder`

Declared in [Sandbox.Animation.GraphBuilder](/api/Sandbox.Animation.GraphBuilder).
Assembly: `Sandbox.Engine`.
