# Sandbox.Animation.GraphDebug.NodeInfo.Deconstruct

```csharp
void Deconstruct(out NodeFlags Flags, out GraphValueKind Kind, out float Duration, out float NormalizedTime, out float PreviousNormalizedTime, out int SyncEventCount, out int SyncEventIndex, out float SyncEventProgress)
```

### Parameters

- `out Flags` (`NodeFlags`)
- `out Kind` (`GraphValueKind`)
- `out Duration` (`float`)
- `out NormalizedTime` (`float`)
- `out PreviousNormalizedTime` (`float`)
- `out SyncEventCount` (`int`)
- `out SyncEventIndex` (`int`)
- `out SyncEventProgress` (`float`)

Declared in [Sandbox.Animation.GraphDebug.NodeInfo](/api/Sandbox.Animation.GraphDebug.NodeInfo).
Assembly: `Sandbox.Engine`.
