# Sandbox.Animation.GraphDebug.NodeValue

- Kind: struct
- Assembly: `Sandbox.Engine`
- Modifiers: sealed

## Constructors

- [`NodeValue`](/api/Sandbox.Animation.GraphDebug.NodeValue/.ctor)

## Properties

- [`Bool`](/api/Sandbox.Animation.GraphDebug.NodeValue/Bool)
- [`Float`](/api/Sandbox.Animation.GraphDebug.NodeValue/Float)
- [`Id`](/api/Sandbox.Animation.GraphDebug.NodeValue/Id)
- [`IsBoneTarget`](/api/Sandbox.Animation.GraphDebug.NodeValue/IsBoneTarget)
- [`IsTargetSet`](/api/Sandbox.Animation.GraphDebug.NodeValue/IsTargetSet)
- [`TargetBoneId`](/api/Sandbox.Animation.GraphDebug.NodeValue/TargetBoneId)
- [`TargetTransform`](/api/Sandbox.Animation.GraphDebug.NodeValue/TargetTransform)
- [`Vector`](/api/Sandbox.Animation.GraphDebug.NodeValue/Vector)

## Methods

- [`Deconstruct`](/api/Sandbox.Animation.GraphDebug.NodeValue/Deconstruct)
