# Sandbox.Animation.GraphDebug.NodeValue.Deconstruct

```csharp
void Deconstruct(out bool Bool, out float Float, out StringToken Id, out Vector3 Vector, out Transform TargetTransform, out bool IsTargetSet, out bool IsBoneTarget, out StringToken TargetBoneId)
```

### Parameters

- `out Bool` (`bool`)
- `out Float` (`float`)
- `out Id` (`StringToken`)
- `out Vector` (`Vector3`)
- `out TargetTransform` (`Transform`)
- `out IsTargetSet` (`bool`)
- `out IsBoneTarget` (`bool`)
- `out TargetBoneId` (`StringToken`)

Declared in [Sandbox.Animation.GraphDebug.NodeValue](/api/Sandbox.Animation.GraphDebug.NodeValue).
Assembly: `Sandbox.Engine`.
