# Sandbox.Animation.Skeleton.Bone

One bone of a [Sandbox.Animation.Skeleton](/api/Sandbox.Animation.Skeleton), in its reference pose.

- Kind: class
- Assembly: `Sandbox.Engine`
- Modifiers: sealed

## Constructors

- [`Bone`](/api/Sandbox.Animation.Skeleton.Bone/.ctor): One bone of a [Sandbox.Animation.Skeleton](/api/Sandbox.Animation.Skeleton), in its reference pose.

## Properties

- [`Index`](/api/Sandbox.Animation.Skeleton.Bone/Index): Position in [Sandbox.Animation.Skeleton.Bones](/api/Sandbox.Animation.Skeleton/Bones).
- [`LocalTransform`](/api/Sandbox.Animation.Skeleton.Bone/LocalTransform): Reference pose relative to the parent bone.
- [`Name`](/api/Sandbox.Animation.Skeleton.Bone/Name): Bone name.
- [`ParentIndex`](/api/Sandbox.Animation.Skeleton.Bone/ParentIndex): Index of this bone's parent, or -1 for a root.
- [`Transform`](/api/Sandbox.Animation.Skeleton.Bone/Transform): Reference pose relative to the model's origin.

## Methods

- [`<Clone>$`](/api/Sandbox.Animation.Skeleton.Bone/<Clone>$)
- [`Deconstruct`](/api/Sandbox.Animation.Skeleton.Bone/Deconstruct)
