# Sandbox.Animation.Skeleton.Bone.Deconstruct

```csharp
void Deconstruct(out int Index, out string Name, out int ParentIndex, out Transform LocalTransform, out Transform Transform)
```

### Parameters

- `out Index` (`int`)
- `out Name` (`string`)
- `out ParentIndex` (`int`)
- `out LocalTransform` (`Transform`)
- `out Transform` (`Transform`)

Declared in [Sandbox.Animation.Skeleton.Bone](/api/Sandbox.Animation.Skeleton.Bone).
Assembly: `Sandbox.Engine`.
