# Sandbox.Audio.AudioChannel

Represents an audio channel, between 0 and 7. This is used to index into buffers.
This is used rather than an int to avoid unfortuate bugs.

- Kind: struct
- Namespace: `Sandbox.Audio`
- Assembly: `Sandbox.Engine`
- Modifiers: sealed

## Constructors

- [`AudioChannel`](/api/Sandbox.Audio.AudioChannel/.ctor)

## Properties

- [`Left`](/api/Sandbox.Audio.AudioChannel/Left)
- [`Right`](/api/Sandbox.Audio.AudioChannel/Right)

## Methods

- [`Get`](/api/Sandbox.Audio.AudioChannel/Get)
