# Sandbox.BaseCombatWeapon.BallisticConfig.Force

```csharp
float Force { get; set; }
```

Impulse applied to the physics body a pellet hits.

Declared in [Sandbox.BaseCombatWeapon.BallisticConfig](/api/Sandbox.BaseCombatWeapon.BallisticConfig).
Assembly: `Sandbox.Engine`.
