# Sandbox.BaseCombatWeapon.PelletClaim.Deconstruct

```csharp
void Deconstruct(out Vector3 Origin, out Vector3 Position, out Vector3 Direction, out GameObject HitObject, out TagSet Tags)
```

### Parameters

- `out Origin` (`Vector3`)
- `out Position` (`Vector3`)
- `out Direction` (`Vector3`)
- `out HitObject` (`GameObject`)
- `out Tags` (`TagSet`)

Declared in [Sandbox.BaseCombatWeapon.PelletClaim](/api/Sandbox.BaseCombatWeapon.PelletClaim).
Assembly: `Sandbox.Engine`.
