# Sandbox.BaseCombatWeapon.ShotClaim

An owning client's report of one trigger pull - every pellet that hit something, and the
damage and force the weapon says each pellet carries. Everything in it is client-reported.
On claimed hits [Sandbox.DamageInfo.Hitbox](/api/Sandbox.DamageInfo/Hitbox) is null - hitgroups arrive as tags on each
pellet (e.g. "head") instead, resolved on the client.

- Kind: struct
- Assembly: `Sandbox.Engine`
- Modifiers: sealed

## Constructors

- [`ShotClaim`](/api/Sandbox.BaseCombatWeapon.ShotClaim/.ctor): An owning client's report of one trigger pull - every pellet that hit something, and the damage and force the weapon says each pellet carries. Everything in it is client-reported. On claimed hits [Sandbox.DamageInfo.Hitbox](/api/Sandbox.DamageInfo/Hitbox) is null - hitgroups arrive as tags on each pellet (e.g. "head") instead, resolved on the client.

## Properties

- [`Damage`](/api/Sandbox.BaseCombatWeapon.ShotClaim/Damage)
- [`Force`](/api/Sandbox.BaseCombatWeapon.ShotClaim/Force)
- [`Pellets`](/api/Sandbox.BaseCombatWeapon.ShotClaim/Pellets)
- [`Sequence`](/api/Sandbox.BaseCombatWeapon.ShotClaim/Sequence)

## Methods

- [`Deconstruct`](/api/Sandbox.BaseCombatWeapon.ShotClaim/Deconstruct)
