# Sandbox.BaseCombatWeapon.AttackSound

```csharp
SoundEvent AttackSound { get; set; }
```

Sound played when the weapon attacks - the gunshot, swing, launch. Played by the base
            [Sandbox.BaseCombatWeapon.OnShootEffects](/api/Sandbox.BaseCombatWeapon/OnShootEffects), so it reaches every peer that sees the shot.

Declared in [Sandbox.BaseCombatWeapon](/api/Sandbox.BaseCombatWeapon).
Assembly: `Sandbox.Engine`.
