# Sandbox.BaseCombatWeapon.FirstShellReloadTime

```csharp
float FirstShellReloadTime { get; set; }
```

Extra delay after the first round before the rest (e.g. a longer first insert). Incremental only.

Declared in [Sandbox.BaseCombatWeapon](/api/Sandbox.BaseCombatWeapon).
Assembly: `Sandbox.Engine`.
