# Sandbox.BaseCombatWeapon.SetNextSecondaryFire

```csharp
void SetNextSecondaryFire(float delay)
```

Put secondary fire on cooldown for `delay` seconds.

### Parameters

- `delay` (`float`)

Declared in [Sandbox.BaseCombatWeapon](/api/Sandbox.BaseCombatWeapon).
Assembly: `Sandbox.Engine`.
